We build play.
Engineered to feel alive.
dsgarage Inc. is a technology partner specializing in development and development support for entertainment — games, music, XR, and broadcast. From early prototyping to long-term operation, we work alongside creators and product teams through every phase.
A development team that stays close
to entertainment.
We're not a one-hit shop — we value long-term partnerships. From short-term spot engagements to multi-year collaborations, we deliver hands-on technology choices and designs your team can actually operate.
Entertainment is where technology meets taste. Optimizing a game engine, running realtime audio, crafting VR/AR interactions, building broadcast and video pipelines — none of these are "just spec-and-build" projects.
dsgarage embeds from ideation and prototyping through implementation, operation, team formation, and hiring. We're a member of your product team, not an outside vendor — a technical partner that goes one layer deeper.
Game studios, production companies, music labels, streaming platforms — recurring engagements from a diverse set of entertainment operators are the credential we're proudest of.
export const company = {
name: "dsgarage Inc.",
focus: [
"Games", "Music", "XR",
"Broadcast", "Web"
],
mode: "development & dev-support",
since: 2018,
style: "long-term partnership",
};
What we offer
We work in two modes: end-to-end contract development, and on-site / embedded development support. We specialize in entertainment's "moving things," "sounding things," and "shown things."
Games / Interactive
Design, implementation, and optimization of games and experiential content using Unity, Unreal, or custom runtimes.
Music / Sound / Audio Tech
Max/MSP, DSP, realtime audio processing, and engineering for music platforms and streaming services.
XR / Avatar / Virtual
VR/AR/MR, virtual character streaming, and technical support for metaverse and avatar-focused products.
Broadcast / Video Pipeline
In-house video production workflows, broadcaster-facing streaming tools, and automation scripting.
Dev Support / Team Build
On-site engineering leads, technical review, team bootstrap, hiring, and internal training.
Prototyping / R&D
Proof-of-concept, prototypes, and implementations for patents and research use. We turn "let's see it move" into a deliverable fast.
Tools we reach for daily
To build the "moving things," "sounding things," and "shown things" of entertainment, we work with industry-standard tools and platforms across games, music, and interactive media.
Who we work with
Since 2018, we've worked with companies across entertainment and creative industries. Long-term, multi-year engagements and recurring partnerships are common.
Platform / Engine — 1
Games / Entertainment Production — 4
Music / Sound / Audio Tech — 2
XR / Avatar / Virtual — 3
Space Tech / Research — 1
Enterprise / Contract Dev — 1
Creative / Web / Education — 2
How we work
New projects, ongoing support, or technical advisory — the same principles apply.
Working prototypes, fast
We don't iterate on specs — we iterate on things that run. Entertainment is a felt medium, and the only reliable review is hands-on.
Designs you can operate
We don't ship and disappear. We design at a granularity the team can actually maintain — avoiding cleverness that becomes operational debt.
Long-term partnership
We prefer multi-year technical partnerships over one-off contracts. We grow with the product.
Let's talk
development or dev support.
From single prototypes to multi-year engagements and advisory roles — we're flexible.
Tell us the current state and the goal, and we'll go from there.